Shuffle Tiles
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0
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705
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August 24, 2019
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Mandelbrot Shader
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0
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1165
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August 18, 2019
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Measure value upper/lower boundaries for normalisation?
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5
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632
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July 28, 2019
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Ah Yes, IES
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4
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1059
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July 25, 2019
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OSL Ray Tracer shader
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1
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1672
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July 16, 2019
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Non-Uniform Lighting Functions
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2
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1509
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July 14, 2019
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Reviving That Old Pixar Marble
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8
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1190
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July 14, 2019
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Animated Solar System Shader
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0
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731
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June 18, 2019
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Make a ciclic "Simple deform" Modifier property Python:
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0
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627
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February 16, 2019
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UPDATED v1.6: Thin film interference / iridescence and metals (script)
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15
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11236
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December 19, 2018
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Generate Height Map from Object
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5
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2784
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December 11, 2018
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OSL bundle for 3ds max 2019 (and more).
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8
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4245
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October 22, 2018
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polkadot like texture with OSL for bump mapping etc
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16
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7335
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August 26, 2018
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Selecting highest vertex of mesh through Python
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1
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575
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May 30, 2018
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How to write a plugin
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0
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742
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May 12, 2018
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OSL Noise Detail, Distortion
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4
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4174
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March 14, 2018
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Trying debug value info possible bug?
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1
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1098
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January 27, 2018
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Bevel shader
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176
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136411
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January 9, 2018
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rng_uniform function typo
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1
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1069
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January 9, 2018
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'Dirt and decay' with Osl shading...
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35
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26263
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August 24, 2017
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A clear cut line shader?...
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13
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6643
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October 5, 2016
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New Chaos Group Additional procedural noises
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3
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2419
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September 3, 2016
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Need help with Opne GL Mist
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4
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1411
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August 17, 2016
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Cracks, Creases, Lightening etc in OSL
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8
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2367
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August 6, 2016
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PBR metal shader with accurate Fresnel based on complex refractive index (script)
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3
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4349
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July 29, 2016
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OSL Mason 1.0 - Procedural bricks
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5
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4140
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April 24, 2016
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OSL something usefull or just a nerdy toy?
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6
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2609
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April 23, 2016
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Noise vs anisotropy: a different procedural noise
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0
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2662
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January 2, 2016
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Object Indexer Input Shader Node
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1
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2913
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December 13, 2015
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Basics!
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6
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5246
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October 6, 2015
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